
Outside on the leavers you can pull the following numbers The first player must go to the tank near the car, and the second to run to the other two tanks, which are outside the house (you opend that door with valve number 4).īoth of you must reach number 6 at the maschine in the garage. If one player turns the camera away from the lever, the slider will return to the beginning. If you mark an unnecessary place, you will hear a characteristic signal of failure and all marks will disappear. When the slider reaches one mark, it again moves to the beginning. You need to extend this slider to the three places marked with a circle (you have not marked them yet). Holding the lever you make the slider, which is located in the lower left corner of the map, move. You can see in front of the map two levers that are responsible for the coordinates. When you stand in front of the big map, think of the radio messages you hear the whole time in the house.

After that, both players go to the room with the great map on the wall. 3 will be musical, and the latter is just with a voice transmitting coordinates. With these buttons, he must build that wave, which the player on top of it is shown in a different color. 'Up' and 'Down' are responsible for the height of the wave. Choose a wave on which there will be another line and tell the second player below how it looks and how much it needs to be changed. The player on the roof must select the frequency at which a line of a different color will be displayed on the screen.

So one of you stay on top, the other go down in the house.

Thats the same that you can find inside the house. Now go on top of the house and you can find a signal transmitter. Our first mission is to find 5 valves to open all doors around the house. Go out of your room and find your friend. You wake up in a small house in the middle of nowhere.
